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Rek Seven
Probe Patrol Project Wildfire
139
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Posted - 2012.02.14 13:59:00 -
[1] - Quote
Sure, it is vital that we have a Wormhole representative on the CSM but i won't vote for anyone unless i know their goal and opinions. I know it's not the job of the CSM to design the game but it would help my voting process if you could answer the following:
1. Why do you prefer wormhole space to known space? 2. Why do you feel it's important that residence of C1 wormholes are more easily evicted given the relatively low value of a c1 hole? 3. What's you opinion on a ship/mod that has the ability to hold a WH open past its life or mas allowance (not jumpable mass)? 4. How would you like to see T3 ships expand on? i.e. new ship types t3 mods etc. 5. What UI (D-scan. overview stats) improvements would you make? 6. Where do you stand on WIS/CQ? do you think it should be expanded on or left to die? if the former, how could it be implemented in WH space? 7. Finally, PVP aside, if you could make one change/addition to WH space content or mechanics, what would it be?
Rek |

Rek Seven
Probe Patrol Project Wildfire
140
|
Posted - 2012.02.14 14:56:00 -
[2] - Quote
Thanks for the swift reply, i will give your blog a read.
For the most we seem to hold the save views on WH and i like your idea of randomising sleeper triggers. This coupled with the idea that sleepers could start to roam WH space (camp WH's attack POS's) would make things more exiting.
However i'm surprised that you haven't given much thought to new T3 ships and their roles... personally i think a T3 industrial ship would be an awesome addition and help to get more industrialists out of HS.
It saddens me that we don't appear to have anyone on the CSM who is pro WiS because it was the thing that got me interested in EVE and if you look back on its development, you'll note that we were told about gameplay features but sadly CCP didn't deliver. IMO, we need to have some new features instead of just polishing and nerfing/buffing existing things.
That said, you have my vote(s) and i'll tell my friends to do the same.
Good luck |

Rek Seven
Probe Patrol Project Wildfire
146
|
Posted - 2012.02.15 11:26:00 -
[3] - Quote
Please get CCP to allow us to change clones in WH space. If you have a rorqual in system you should be able to fly up to it and swap to a different clone. |

Rek Seven
Probe Patrol Project Wildfire
149
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Posted - 2012.02.15 16:11:00 -
[4] - Quote
That's good to hear. I read you blog btw... Good stuff. i agree with everything you said. The last thing we need is big alliances controlling WH's. I would have quit this game a long time ago if it wasn't for WH space |

Rek Seven
Probe Patrol Project Wildfire
151
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Posted - 2012.02.16 11:47:00 -
[5] - Quote
The Mittani wrote:[quote=Dorn Val] I think it was Meissa who suggested the Wormhole Stabilizer, none of the null CSMs actually give a **** about wormholes or 'blobbing w-space', f y i.
All the more reason for Two Step to get a propper seat on the council i guess, if no one else gives a crap  |

Rek Seven
Probe Patrol Project Wildfire
174
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Posted - 2012.02.24 16:32:00 -
[6] - Quote
Question: Invisible deadspace signatures that decloak you next to a wormhole - cool feature or complete BS? |

Rek Seven
Probe Patrol Project Wildfire
187
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Posted - 2012.03.07 12:03:00 -
[7] - Quote
Just voted for you Two Step. Lets make WH space more exciting.
Good luck! |
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